Friday, October 17, 2014

Contoh program animasi manusia berjalan di java

assalamualaikum.wr.wb..
kali ini saya akan memposting sebuah program aplikasi animasi manusia berjalan di java..
brikut gambarnya..
setelah anda selsai mendesain di dalam java,silahkan anda memasukan listing brikut..

package tulisan_berjalan;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.geom.Ellipse2D;
import java.awt.geom.GeneralPath;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class orang_berjalan extends JPanel {
    //Membuat variabel thread
    Thread animasi, repaint;
    int x=10,y=10,a=10, batas = 240;
    int xOrang = -100, yOrang = 100, v = 1;
    // <editor-fold defaultstate="collapsed" desc="Coret2dinding.blogspot.com">
    public orang_berjalan() {
        setPreferredSize(new Dimension(500, 300));
        setFocusable(true);
        setBackground(Color.blue);
        requestFocusInWindow();
        initThread();
        //untuk memulai thread
        animasi.start();
        repaint.start();
    }
    @Override
    protected void paintComponent(Graphics g) {
        super.paintComponent(g);
        Graphics2D g2 = (Graphics2D) g;
        drawText(g2);
        drawOrang(g2, xOrang, yOrang, v);
    }

    //method untuk menampung thread
    public void initThread() {
        animasi = new Thread(new Runnable() {

            public void run() {
                while (true) {
                    // <editor-fold defaultstate="collapsed" desc="menggerakkan Orang">
                    if (xOrang < 500) {
                        if (v == 1) {
                            xOrang = xOrang + 10;
                            v = 2;
                        } else {
                            xOrang = xOrang + 10;
                            v = 1;
                        }
                    } else {
                        xOrang = -100;
                    }
                    // </editor-fold>
                    try {
                        //untuk mengatur kecepatan thread, semakin kecil nilai semakin cepat
                        Thread.sleep(99);
                    } catch (Exception e) {
                    }}}});
        repaint = new Thread(new Runnable() {
            public void run() {
                while (true) {
                    // <editor-fold defaultstate="collapsed" desc="Untuk mengacak warna">
                    if(a<batas){
                        a=a+15;
                        batas=240;
                    }else{
                        a=a-15;
                        batas=15;
                    }
                    // </editor-fold>

                    // <editor-fold defaultstate="collapsed" desc="menggerakkan text">
                    x=(int)(Math.random()*10);
                    y=(int)(Math.random()*10);
                    // </editor-fold>
                    try {
                        //untuk mengatur kecepatan thread, semakin kecil nilai semakin cepat
                        Thread.sleep(50);
                    } catch (Exception e) {
                    }
                    //untuk memanggil repaint
                    SwingUtilities.invokeLater(new Runnable() {
                    public void run() {
                            repaint();
                        }});}}});}
    public void drawText(Graphics2D g2) {
        g2.setFont(new Font("Comic sans ms", 1, 35));
        g2.setColor(new Color((int)(Math.random()*257), (int)(Math.random()*257), (int)(Math.random()*257), a));
        g2.drawString("sulaiman bin abdullah", 20+x, 50+y);
}
    public void drawOrang(Graphics2D g2, int x, int y, int v) {
        g2.setStroke(new BasicStroke(6, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
        Ellipse2D kepala = new Ellipse2D.Double(x + 38, y + 10, 20, 20);
        GeneralPath gp = new GeneralPath();
        gp.moveTo(x + 46, y + 32);
        gp.lineTo(x + 34, y + 52);
        gp.lineTo(x + 27, y + 73);
        gp.moveTo(x + 46, y + 32);
        gp.lineTo(x + 54, y + 55);
        gp.lineTo(x + 71, y + 72);
        gp.moveTo(x + 46, y + 32);
        gp.lineTo(x + 46, y + 69);
        gp.lineTo(x + 46, y + 93);
        gp.lineTo(x + 26, y + 112);
        gp.moveTo(x + 46, y + 69);
        gp.lineTo(x + 59, y + 93);
        gp.lineTo(x + 66, y + 118);
//=============================================================
        Ellipse2D kepala1 = new Ellipse2D.Double(x + 42, y + 10, 20, 20);
        GeneralPath gp1 = new GeneralPath();
        gp1.moveTo(x + 46, y + 29);
        gp1.lineTo(x + 40, y + 48);
        gp1.lineTo(x + 40, y + 77);
        gp1.moveTo(x + 46, y + 29);
        gp1.lineTo(x + 49, y + 58);
        gp1.lineTo(x + 51, y + 74);
        gp1.moveTo(x + 46, y + 29);
        gp1.lineTo(x + 46, y + 68);
        gp1.lineTo(x + 52, y + 90);
        gp1.lineTo(x + 46, y + 120);
        gp1.moveTo(x + 46, y + 68);
        gp1.lineTo(x + 60, y + 92);
        gp1.lineTo(x + 38, y + 106);
        g2.setPaint(Color.white);
        if (v == 1) {
            g2.fill(kepala);
            g2.draw(gp);
            g2.draw(kepala);
        } else if (v == 2) {
            g2.fill(kepala1);
            g2.draw(gp1);
            g2.draw(kepala1);
        }
    }
    public void xplay() {
        java.awt.EventQueue.invokeLater(new Runnable() {

            public void run() {
                final JFrame frame = new JFrame("Animasi Orang");
                frame.setDefaultCloseOperation(
                        JFrame.EXIT_ON_CLOSE);
                frame.add(new orang_berjalan());
                frame.pack();
                frame.setResizable(false);
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
            }
        });

    }
    // </editor-fold>

    public static void main(String salis[]) {
        new orang_berjalan().xplay();
    }
}

SELAMAT BERAKSI DAN SEMOGA BERHASIL..
jangan lupa di share ke teman2 yang lain ilmunya agar tidak singgah hanya pada diri anda melainkan menjadi amal dan bisa di kembangkan lagi oleh orang yang lebis bisa. . .

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